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Staff Applications

Open Positions

Plugin Developer

Maintain and work on our custom plugins. Develop new features and fix bugs.

Requirements:

  • Ability to code in Java
  • Experience with Git and collaborative development
  • Prior experience with PaperMC or Spigot API
  • Understanding of performance and server-side optimization
  • Proof of previous work (optional)

Web Developer

Design and implement new features on the frontend.

Requirements:

  • Knowledge of Svelte, HTML, TailwindCSS, TypeScript, and Git
  • Experience with responsive and modern web design
  • Ability to work with REST APIs
  • Proof of previous work (optional)

Backend Developer

Maintain the API infrastructure and develop new features.

Requirements:

  • Ability to code in Python, Java, or TypeScript
  • Understanding of networking and basic security practices
  • Experience with Git and backend system design
  • Experience with databases such as MongoDB (recommended)
  • Proof of previous work (optional)

Community Manager

Engage with the community, organize events, and manage social media.

Requirements:

  • Fluency in English
  • Experience with community or social media management
  • Ability to organize and coordinate events
  • Strong communication and conflict-resolution skills
  • Proof of previous work

Moderator

Help moderate the server, assist players, and enforce rules.

Requirements:

  • At least 16 years old
  • Fluent in English
  • Good understanding of the server rules
  • Active presence on the server and Discord
  • Ability to stay calm and act fairly in stressful situations
  • Ability to work well in a team environment

Builder

Design and build new maps for the server. Update and maintain existing maps.

Requirements:

  • Experience with building in Minecraft
  • Understanding of WorldEdit, VoxelSniper, Axiom, or similar tools
  • Ability to follow design guidelines and feedback
  • Ability to work well in a team environment
  • Proof of previous work

3D Artist

Create and texture 3D Models and update existing ones.

Requirements:

  • Prior experience with Blender or Blockbench
  • Understanding of low-poly and Minecraft-style assets
  • Ability to optimize models for in-game use
  • Proof of previous work

VFX Engineer

Design and implement in-game visual effects for minigames, abilities, and events using particles, display entities, and datapacks or plugins.

Requirements:

  • Experience with datapacks or PaperMC plugins
  • Understanding of display entities (block/item/text_display)
  • Ability to optimize effects for performance
  • Proof of previous work (optional)

SFX Engineer

Requirements:

  • Experience with audio editing software (e.g. Audacity, FL Studio, Reaper)
  • Ability to design clean, non-intrusive sound effects
  • Basic understanding of how sounds are triggered in-game
  • Proof of previous work (optional)
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